Virtual Sport

World Cup Matches and International Matches

For the football leagues, we offer bets for the following outcomes:

Result

It is offered to predict which team will be the match winner. The following betting options are available:

  • Win 1: the match will end with the Team 1 victory

  • X: the match will end in a draw

  • Win 2: the match will end with the Team 2 victory

Double Chance

It is offered to predict two possible match outcomes simultaneously, and if one of the outcomes is predicted correctly, the bet will be calculated as won. The following betting options are available:

  • 1X: the match will end with either Team 1 victory or a draw

  • 12: the match will end with the victory of either team 1 or team 2

  • X2: the match will end with either Team 2 victory or a draw

Draw No Bet

It is offered to predict the victory of one of the teams. If the match ends in a draw, the bet will be refunded. The following betting options are available:

  • Team 1: the match will end with Team 1 victory. In case of a draw, the bet will be refunded.

  • Team 2: the match will end with Team 2 victory. In case of a draw, the bet will be refunded.

Total

It is offered to predict if the total number of the goals scored by both teams will be over or under the selected value of the bet argument. For example: Letโ€™s review the bet Total over (2).โ€ฏIn this bet, โ€œ2โ€ is the bet argument. Therefore, for the bet to win, the total number of goals scored in the match must be over 2. In case the total number of goals equals to 2, the bet will be refunded.

Total Team 1/Team 2

It is offered to predict if the total number of goals scored by Team 1/Team 2 will be under or over the selected value of the bet argument. For example: Letโ€™s review the bet Total Team 1 (Under 2). The match ends with the score 3:0. In this case the bet will be calculated as lost.

Asian Total

In this type of bet for total, the value of the bet argument is the number, which is the multiple of 0.25 (which means that it can be divided by 0.25 without a remainder). For example, 0.25; 1.25; 1.75 etc. After placing an Asian Total bet, the bet amount is automatically divided into two equal bets with the same odd, with two different arguments. The argument of the first bet will be the number, which is received after adding 0.25 to the argument value. The argument of the other bet will be the number, which is received after subtracting 0.25 from the argument value. For example: The bet: Total over (1.75) with the odds 2.5. Letโ€™s suppose the match ends with the score 2:0. Here โ€œ1.75โ€ is the betโ€™s argument. The bet amount is 100. Therefore, we receive two ordinary bets on total: Total over (1.5) with the bet amount of 50 (the bet argument here is 1.75-0.25) As the final result of the match is 2:0, the first half of the bet will be calculated as won. Total over (2) with the bet amount of 50 (the bet argument here is 1.75+0.25) The second part of the bet will be calculated as returned.

Handicap

Handicap is the advantage (positive handicap) or disadvantage (negative handicap) in goals, which is attributed to a team score. The team, on which the bet is made, must become the winner of the match after the handicap adjustments are performed. For example: Letโ€™s review the bet Handicap 1 (3). The bet is placed on team 1, and โ€œ3โ€ is the handicap argument. For this bet to be won, team 1 must be the winner of the match after adding the advantage of 3 goals to its final score. Letโ€™s suppose the match ends with the score 0:2. When we add the advantage of 3 goals to the final score of team 1, the score becomes 3:2. The bet will be calculated as won.

Asian Handicap

In the Asian handicap bet type, the value of the handicap argument is the number, which is a multiple of 0.25. For example, 0.25; 1.25; 1.75 etc. After placing an Asian Handicap bet, the bet amount is automatically divided into two equal bets with the same odds, but with two different bet arguments. The argument of the first bet will be the number, which is received when we add 0.25 to the general argument value (positive handicap). And the argument of the other bet will be the number, which is received after we subtract 0.25 from the argument value (negative handicap). For example: The bet isโ€ฏHandicap 2 (1.25). Letโ€™s suppose the match ends with the score 1:0. The bet is placed for team 2, and โ€œ1.25โ€ is the betโ€™s argument. The bet amount is 50. The bet will be divided into two bets: Handicap 2 (1) with the bet amount of 25. It means that 1 point will be added to the final score and the score of the match with the handicap will be 1:1. So the first half of the bet will be refunded. Handicap 2 (1.5) (the bet argument here is 1.25+0.25), with the bet amount of 25 It means that 1.5 points will be added to the final score and the score of the match with the handicap will be 1:1.5. So the second half of the bet will be won.

Team 1/Team 2 to Score

Team 1/Team 2 to Score: it is offered to predict if the selected team (Team 1/Team 2) will score a goal during the match. Yes and No betting options are offered here.

Both Teams to Score: it is offered to predict if two teams will score a goal during the match. The following betting options are available:

  • Yes: each team should score at least one goal in the match.

  • No: one of the teams should not score a goal or none of the teams should score.

1st Goal: it is offered to predict which team will score the first goal. The following markets are available:

  • 1 to score:โ€ฏthe first goal will be scored by Team 1

  • No goal:โ€ฏnone of the teams will score a goal in the match

  • 2 to score: the first goal will be scored by Team 2

Correct Score

It is offered to predict the exact score, with which the main time of the match will end.

Full Time Result and Total

It is offered to predict the total number of goals scored by both teams in the match simultaneously. For example: The bet: Win 2 and Under (1.5). For the bet to be won, team 2 must win the match, and the total number of goals must be under 1.5. So, if the match ends with a score 0:2, the bet will be calculated as lost.

Total Goals

It is offered to predict the exact number of goals scored in the match. For example: The bet Total goals: 3 goals. For the bet to be won, the total number of goals during the match must be equal to 3.

Total 3 way

It is offered to predict the number of goals scored in the match. The following betting options are available:

  • Total over: the number of scored goals must exceed the selected value of the bet argument

  • Total equal: the number of scored goals must be equal to the selected value of the bet argument

  • Total under: the number of scored goals must be lower than the selected value of the bet argument.

For example: Total over (2): In this bet, โ€œ2โ€ is the bet argument. So, the bet to be won, the total number of goals scored in the match must be over 2. In this case if the total number of goals equals to 2 the bet will be calculated as lost.

Total Odd/Even

It is offered to predict if the total number of goals scored by the teams will be an odd or an even number.

Horseracing/Greyhounds

Winner

It is offered to predict which of the participants will win the race.

Place (1/2)

It is offered to predict the participant that will get 1st or 2nd place in the race.

Place (1/2/3)

It is offered to predict the participant that will get 1st, 2nd or 3rd place in the race.

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